Low Poly Blackbirds - Unreal Engine 4.21+
Detailed, low poly blackbird meshes - including 3 LOD's, customizable flying animation (material-driven) and color parameters, particles emitters, and simple BP spawn systems.
Example scene/clip: https://twitter.com/i/status/1247434423282225152
Set contains 3 types of blackbirds, with highly customizable flying animation and other material parameters - including color masks, low poly shading, fresnel highlights. There are 3 LODs for each bird (all using the same universal base-mesh) and colors can easily be adjusted to create other bird types such as bluebirds, sparrows, etc.
Static Mesh Animations: All birds are animated procedurally with material WorldPositionOffset functions, offering lightweight performance, extra control over animation speed and other parameters, and can be reused in many other materials (butterflies, bats, etc.)
Cascade Particles: Add thousands of flying birds to your level with mesh particles, at very little performance cost. Easily edit particle modules to your liking (velocity, orbit, etc.)
Blackbird Actors: Includes simple BP actors for adding basic mesh-particle spawning + functionality. With this system you can place different birds in your level, that will sit idle until a player/pawn approaches, and react by spawn particles (fly away, swoop down, hop away).
Features:
- 12 Cascade particle emitters (4 types of behavior: Flock, Circling, Swoop, Takeoff, Hopping)
- 9 Bird meshes (3 types of bird species, with ability to customize colors and animations; 3 LODs each)
- 9 Material instances (Blackbird_Flying, Blackbird_Hopping, Blackbird_Perched, etc.
- 1 Master bird material with full customization, including a lightweight and reusable function library.
- Number of Unique Meshes: All 9 bird mesh instances are made from 1 unique base mesh.
- Collision: Primitive Collisions (DynamicOverlapping)
- Vertex Count: 260-2100
- LODs: 3 LODs per mesh
- Number of Materials and Material Instances: 1 master material, 9 material instances